Career Opportunities

Career OpportunitiesUnique skills in demand

The DIGICREA programme boasts an extensive network of associated partners from diverse industries, providing students with unique opportunities to connect with professionals in the field. This exposure to industry practices and trends facilitates networking and establishes valuable connections.

Providing several options regarding Master thesis - internship, artistic project or research project - the DIGICREA programme can lead to various options linked to job market but also to PhD opportunities.

As cutting-edge technologies are characterized by their intricate nature and mastering all the necessary skills and knowledge is rare for one person, collaborating with specialists has become an imperative, whether through individual partnerships or residencies within the artists’ studios. Under this perspective, innovative technologies can be seen as growing opportunities for building economic – and possibly social – resilience, by changing work methods and patterns, from co-working spaces, collectives’ studios to startup accelerators and incubators. These collaborative models which integrate actors coming from various disciplines from the CCS industry (music, design, games, film, 3D, VR, XR, ...) and make large use of digital technologies, have become more and more popular. In addition, digital artists have diverse backgrounds - some come from design, architecture, coding (as trainers or professionals) - and the majority has experience in fields that require technical skills and collaboration with non-art- world stakeholders. Their ability to navigate extensive networks and engage with various disciplines is integral to their multidisciplinary approach.

Image Specialization

In today’s fast-paced world, visual production has grown increasingly specialized, with a wide range of professions working collaboratively to create compelling imagery in films, video games, and other media. Large-scale film productions often showcase a seemingly endless list of roles, each essential to the final product. A similar trend is evident in the video game industry, where visual asset creation and integration involve numerous specializations. Art directors define the overall visual style and ensure artistic coherence across the project, while concept artists develop detailed visual ideas for characters, environments, and objects, forming the foundation for all subsequent work. Environment artists focus on crafting immersive game worlds, including landscapes and architectural details, and character artists design and model lifelike characters.

3D modelers convert conceptual designs into three-dimensional assets, such as props, vehicles, and in-game objects, while texture artists add surface details like materials, colors, and weathering to bring these models to life. Lighting artists establish the mood and tone of scenes by carefully placing and adjusting light sources, and animators create fluid and lifelike motion for characters, creatures, and objects. VFX artists design and implement dynamic effects like explosions, water, and smoke, and cinematographers specializing in virtual production capture cinematic shots within digital environments. Technical artists bridge art and programming, ensuring that artistic visions are technically feasible within game engines or software pipelines. Art outsourcing managers coordinate work with external studios, ensuring outsourced assets meet visual and technical standards.

In the realms of directing and production, similar specialization is apparent. Directors of photography oversee the visual composition and lighting of live-action scenes, while production designers craft the overall aesthetic of sets and locations to align with the director’s vision. Visual effects supervisors manage the integration of CGI and practical effects into live-action footage, and virtual production supervisors blend real-time technologies, such as motion capture and LED wall backdrops, into production pipelines. Across all these fields, collaboration between specialists is crucial. Whether producing imagery for games, films, or other media, teams increasingly rely on advanced tools and workflows. Furthermore, the roles of artificial intelligence experts, pipeline developers, and software engineers are becoming indispensable as productions grow in scale and complexity.  

Sound-Music specialization

In this headlong rush, people involved in artistic production are becoming increasingly specialized, as can be seen from the endless list of professions involved in making big-budget films. In the video game industry, there are almost a dozen different professions involved just for the realization of the sound parts: Sound designer for creation and integration of sounds into the game; Sound tech designer, with more technical profile, they can create small programming scripts; Voice designer who work only on dialogues and onomatopoeia; Music designer for editing and music integration work (no creation); Audio artist with profile focused solely on sound creation and editing; Foley artist; Audio Technical Director for the implementation of tools to manage game sound (they works with audio programmers); Audio programmers for the developments related to sound, this can range from managing sound acoustics (propagation, diffraction, occlusion, reverb, etc.) to other developments related to game sound (vehicle sound). All these professions have to work together in a collaborative way. 

In the field of music creation, composers are accompanied by performers, sound engineers and computer music producers who must have increasingly developed skills in the field of computer science and whose role is becoming more and more important for large-scale productions. The job opportunities offered by training to become a computer music producer are extremely varied and can be found in all areas where creators work with digital technologies for sound or music (dance, theatre, video, visual arts, music, video games, internet), and where it is necessary to master similar concepts, technologies and practices).